Background Canvas

Background Canvas Exploits WebGL Technology and Operates on Canvas Object. When using Threejs, a 3D environment is created. It shows a plane which is orthogonal to the camera and applies an image-based texture.Transformations are processed using the shaders.

The following effects are available

For each effect there are specific parameters that allow you to modulate the result:

Halftone

This effect reproduces the dithering of printed paper.

  • Shape (Dots, Square);
  • Gray scale;
  • Dot radius.

Film

This effect is characterized by horizontal lines that vibrate reproducing the effect of an old television.

  • Noise Intensity;
  • Scanlines intensity;
  • Scanline count.

Pixel

It resembles a low resolution image.

  • Pixel size.

Glitch

It is a creative distortion.


Shift RGB

As its denomination suggests, it is characterized by the Shift of the RGB Channels that compose the image.

  • Amount.


Dots

It is a kind of old style black and white dithering effect. 

  • Scale;
  • Angle.
Did this answer your question? Thanks for the feedback There was a problem submitting your feedback. Please try again later.

Still need help? Contact Us Contact Us