Background Canvas Exploits WebGL Technology and Operates on Canvas Object. When using Threejs, a 3D environment is created. It shows a plane which is orthogonal to the camera and applies an image-based texture.Transformations are processed using the shaders.
The following effects are available
For each effect there are specific parameters that allow you to modulate the result:
This effect reproduces the dithering of printed paper.
- Shape (Dots, Square);
- Gray scale;
- Dot radius.
This effect is characterized by horizontal lines that vibrate reproducing the effect of an old television.
- Noise Intensity;
- Scanlines intensity;
- Scanline count.
It resembles a low resolution image.
- Pixel size.
It is a creative distortion.
As its denomination suggests, it is characterized by the Shift of the RGB Channels that compose the image.
It is a kind of old style black and white dithering effect.